Concepteur-Réalisateur de "Creative Media et Entertainment"
3D ANIMATION&VFX SPECIALIZATION-2years
-Diplôme de "CONCEPTEUR-TRICE / REALISATEUR-TRICE EN ANIMATION 3D & VFX" de Niveau I
Enregistré au RNCP par arrêté du 17 mai 2018, publié au journal officiel le 24 mai 2018 - Code NSF: 320 - Code RNCP 30729"
(Translation of the above official reference text: Diploma of“DESIGNER / PRODUCER OF 3D ANIMATION & VFX” Level 1, registered by the RNCP by order as of May 17th 2018, published in the official journal on May 24th 2018 - NSF Code: 320 - RNCP Code 30731)
87%
des Certifiés travaillent
dans les métiers ciblés par la certification (sur 2021+2022+2023)
The art of bringing your scenarios to life…
CONTENT OF THE PROGRAM
The foundations of production:
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Courses in cinematographic production (photography, set / staging, storyboard, filmmaking study)
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Creation of characters, morphology, meanings of composition in image and video
2D techniques:
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Academic drawing (anatomy, body in motion, expressing volumes and movement, perspective courses, architecture, comparative anatomy...)
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Digitally assisted drawing (creation of characters and their environment, editing images, image editing, compositing, texture and map design for compositing
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Speed painting technique
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2D animation with programs such as After Effects
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Matte painting
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Storyboard
3D techniques:
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Polygonal modelling (organic, robotic, architectural)
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Utilisation of materials made up of textures and / or procedural
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Optimisation of topology (mesh HD et retopology)
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Rigging and setup of creations (production of the characters’ skeleton or other creations in order to animate)
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Animation technique (give life to the creations : body animations, facial, mechanical)
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Mastery of rendering engines
Compositing & VFX :
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Integration of virtual elements in live action or or animated film.
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Analysis of perspective in image and video tracking
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Compositing, post-production and finalization, integration of sound to image
PROFESSIONS AND CAREER PATHS
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Artistic director, production manager, storyboarder, 3D graphics artist, 3D animator, character designer, environmental designer, setup and rigging specialist. This curriculum will allow the student to learn creation and artistic techniques of 2D concept (drawing, speed painting, storyboard) up to and including final 3D production in film.
OBJECTIVES
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Acquire the artistic and technical skills necessary for the graphic and scenaristic design of a 3D animated film
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Join a company in the field
LES METIERS ET DEBOUCHES :
- 3D Generalist/ CG general artist/ 3D artist/ CG artist infographiste
- Modeleur 3D
- Character artist 3D (créateur de personnage en 3D)
- Environment artist 3D (créateur de décors, environnements en 3D)
- Props artist 3D (créateur d’éléments pouvant être liés aux personnages ou environnements 3D)
- FX artist/VFX artist (créateur d’effets visuels)
- Lighting artist
- 3D Animator
- Rig/Setup Artist
- Blend shape Artist
- Surfacing Artist
- Props Artist
- Cloth Artist
- Groom Artist
- Render Wrangler
- Compositing artist
- CG supervisor
- Previz artist
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4
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4
3
2
1
3RD & 4TH YEAR SPECIALIZATIONS
>2 years of specialization to master techniques and constraints linked with the world of GAME ART or
3D ANIMATION & VFX.
2ND GENERAL YEAR
>Enhance knowledge of 2D and 3D digital artistry and choose a specialization for a targeted professional orientation.
1ST GENERAL YEAR
>One year of perfecting traditional drawing, modelling, and sculpture and introduction to 2D and 3D digital art techniques.
TRADITIONAL PREP YEAR
>One year of training in traditional drawing, modelling, and sculpture.