MAKING OF
CONCEPTS
Concept artists provided us with concept with shapes to easily identify our characters' personalities.
CHARACTERS
EVA
Eva is our main character.
She is a fragile and sweet girl, very uncomfortable with her condition in general.
To sculpt our characters, we used Zbrush software.
We tried to best translate the soft side of her face, contrasting with the sharper shapes of her cape.
STANISLAS
Stan is the father of Eva.
He is a cold and stern man who only thinks about the honor of his family name.
Unlike her daughter, his face and clothes have both sharp shapes to show the gap between them.
PROPS
The colors and shapes of the egg were chosen to represent freedom and nobility.
ANIMATION
CLEAN
Our animations were largely composed of mocap that had to be clean. Our facial expressions were all in keyframes.
KEYFRAMES
But sometimes we had to do without a mocap and do the animation entirely in keyframes.
ENVIRONMENTS
INTERIORS
EXTERIORS
COMPOSITING
Before Compositing
After Compositing
THE TEAM
Jean AVISSE
Character / Groom / Surfacing / Cloth
+33 7.81.21.60.38
Guillaume DEVILERS
Environment / Lighting / Surfacing / Compositing / Storyboard /
Matte Painting
+33 6.09.63.78.73
Damien giry
Environment / Lighting / Surfacing / Compositing / Grading
+33 7.81.82.80.60
fadia hamam
3D Generalist / Character Artist / Animator / Layout
+33 7.67.36.73.00
jade hiot
Layout / Animation / Blendshape /
3D Generalist
+33 6.78.96.70.12